Latest still frame from my animation of the internal structure of the Louvre Pyramid. Had a go at experimenting with glows and flares to try and achieve the atmospheric look I was looking for with the lighting, quite like it hopefully I’ve not pushed it too far! It isn’t too hard to kill a shot with […]Read more "Animation still – Pyramid frame"
Some more stills and details from the animation that yes…is still in progress! Quite enjoyed working into the rusty shader on the lamposts, its these extra details that will hopefully increase the realism, especially for foreground objects. Basically just a Vray blend material allowing me to get the different qualities of material […]Read more "Animation Still – Lampost Detail"
Been quite busy with full time work recently so not had too many spare hours to put to this but to keep the ball rolling I’ve started working into the lighting and setting up some shots that will soon be ready to start rendering for the animation. Slowly coming to the end of the modelling […]Read more "Lighting, rendering, view exploration | Teaser Still"
A recent trip to Chester Zoo with Kirsty on my week off, a perfect chance to try out my new zoom lens and have a go at wildlife photography! A really enjoyable day and an enjoyable experience to try my hand at shooting a subject other than buildings! I Loved the new lens within minutes, […]Read more "Wildlife Photography – Chester Zoo"
Again, neglected my animation project as of late, still in the production stage before getting to the really fun stuff and to start getting some decent results! But here’s how its going, managed to find a small pocket of time to block out a bit more detail on the context buildings of the Louvre Museum. […]Read more "Contextual Buildings WIP – Louvre Animation"
Finally managed to blow the dust off my Canon (again!) and have a bit of a roam around Manchester and brush up on my architectural photography while the weather was nice. Room for improvement but quite happy with the results, just need to keep at it this time! You can find a selection of my […]Read more "Architectural Photography – Manchester"
Came across this nifty free plugin the other day, Houdini Ocean for 3DS Max – http://www.guillaumeplourde.com/ A great plugin for creating animated water surfaces which is really easy to use. Its just a case of creating a plane, subdividing it to get the necessary amount of detail and then playing with the self explanatory parameters until […]Read more "Houdini Ocean Pool Test"